She never attacks them physically, rather uses her abilities to turn them into gnomes. After doing so she will stock the character, moving from one corner to the other, hiding herself among the many mannequins. If not, she she will dip into the shadows and escape to another part of her living space. If she is able to see them by turning around, then she will kill them on the spot using her powers. When hearing that there is an intruder in her presence, her first instinct will depend on the intruder's proximity to her. Also for some odd reason, her quarters are filled with naked mannequins that are about the same size as her, but they don't seem to be used for clothing. Her quarters are also filled with vast amounts of books for her to read, but no televisions (further emphasizing her possible discourse with The Thin Man). When participating in certain activities, she will murmur a song under her breath with so happens to also be the game's main theme. In the DLC, we see that she has a doll collection, and she takes the time to cradle them and treat them like babies. The Lady's past is vastly unknown, but some of her habits and decor make hints at it. The Ferryman's duty is to bring children from around the world to the Maw to be made into meals, so this may just be an employment relationship. In the comic series, The Ferryman and the Lady's relationship are illustrated on multiple occasions, having himself appear in one of her mask's eyeholes. Characters that have been seen include the Granny, the Ferryman, the Teacher, the Doctor, the Bullies, her employees, and even some characters that have been given titles but have not yet been seen in the game. Her quarters are littered with tone of paintings of many different people that have both appeared in the game and that have not. The Lady has been eluted to having many different connections to many different characters. ![]() She is defeated when Six uses a functioning mirror to shine in her face, which weakens her to a point where she is able to eat the Lady's powers. In fact, she is seen doing her hair in a broken mirror. Ninety percent of the mirrors found in her quarters are cracked or shattered. Being spotted causes her to chase after the child and turn them into a gnome. In the final DLC of the game, we find that when looking in a mirror she has a very deformed face which causes her to emit distressed noises. One of the Lady's key characteristics is her insecurity. In addition, a portrait of The Lady can be found standing with someone that looks like Six, and a character in a yellow raincoat can be found in the the Twin Chefs' quarters. For starters, she ends up taking the Lady's powers, and is never truly seen "leaving" the Maw at the end of the game. It is also heavily implied that Six is The Lady, for a number of reasons. This implies that the man's existence is a never ending cycle where Mono is destined to become the Thin Man. Later, at the end of the game, Six betrayed him and left him alone in the Signal Tower to sit in a chair for years and slowly turn into The Thin Man, or at least a character that looks like him. ![]() In the prequel, the main antagonist (Mono) was in some way connected to The Thin Man, possessing the same powers as him and absorbing the man himself leading to his demise. After Six absorbed her powers, she gained this abilities as well. For starters, she has the ability to consume souls, and it is hinted at that she eats the souls of the Guests as they are "never heard from again" after boarding the Maw. There are a handful of things implied about the Lady. ![]() Like the Thin Man, she is less grotesque than the other humanoids in the game and possessed an immense amount of power. When asked by fans if she was a prisoner there, the creators responded that "she belongs there". ![]() The Lady is the leader of The Maw, a giant submarine-like ship that prepares large amounts of food for the Guests to feast upon. 3.3 Little Nightmares: Secrets of the Maw.
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